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Cauldrons Mountain
Role: Solo Level Designer
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Duration: 03/2023-05/2023
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Software used: Unreal 5
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The level serves as the starting point of the story. The main character wakes up in prison and tries to escape from their clutches and retrieve his weapon.
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This is a new story background with a similar linear path level, inspired by Cauldrons in Horizon Zero Dawn. The level will utilize basic movement and climbing systems to move forward. The main focus of this level design will be to create a clear and defined forward path, especially in narrow spaces.
Some Details - Unreal 5 BSP Block Out
2D Top-Down Break Down & Explanation

Block Out Progression
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